Little is known about what Alan Wake 2 may entail now that the IP is transitioning from an action-adventure game to a survival-horror game, but that is perhaps one of the most intriguing parts about it. In the time since its announcement, Remedy celebrated Alan Wake’s anniversary last month, where it revealed that Alan Wake Remastered will be available on Nintendo Switch. Concept art for Alan Wake 2 was also debuted that emphasizes its survival-horror tone and atmosphere.
So far, no other details about gameplay are known besides the fact that the eponymous protagonist will again wield a flashlight and a revolver, as revealed in a behind-the-scenes glimpse at Ilkka Villi in motion-capture performance. But one interesting point to note is whether Alan Wake 2 will feature Remedy’s compulsive obligation to include live-action performances. If it does, it will be interesting to see what capacity they are implemented in, and if the sequel benefits from having them or not. Regardless, there are multiple ways Remedy could employ live-action in Alan Wake 2.
Alan Wake Remastered Arrives on the Nintendo Switch This Fall
Alan Wake is surely not the first game that may come to mind when Remedy’s live-action elements are considered, due to how subtle or subliminal they are. Indeed, Alan Wake features some of Remedy’s most effective uses of live-action segments through talk show appearances that the author attends and through episodes of Night Springs, a cosmic, episodic series imitating The Twilight Zone that players could watch on intermittent television sets throughout the game.
Live-action content only works effectively if it is able to marry itself saliently and cohesively with in-game content, where one complements the other and
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