Created by indie game development studio Cogwheel Software and published by Daedalic Entertainmant, a studio known for productions like Barotrauma and Felix the Raper, Hidden Deep is a side-scrolling sci-fi horror title that sees players exploring a network of mine shafts while commanding groups of equipment operators and defending against horrors invading from the depths. Reminiscent of Ridley Scott’s Alien and John Carpenter’s The Thing, Hidden Deep looks like it may be a diamond in the Early Access rough, and the release trailer just debuted a few days ago.
The two-minute-long trailer is a parody of workplace safety videos, and it showcases the multifaceted gameplay elements on offer in Hidden Deep. Much of the video focuses on exploration, showing off some of the gadgets available to prospective spelunkers, with a grappling hook stealing the spotlight. It could potentially fit into a unique niche popularized by horror-adjacent Metroidvania games like Metroid Dread and Hollow Knight. However, management elements also seem to play a role, as the careful operation of heavy mining machinery and the delineation of the mine’s workers will be a major part of achieving the goal of each campaign mission.
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However, the trailer also highlights an arsenal of weapons and hints at some Cronenbergian horrors lurking in the mine’s lower corridors. Gnat-like flying monsters, a giant tentacle, and an indescribable mass of limbs are just three of the fiends known to inhabit the place, and the pace of the game looks to ramp up rather quickly once these grotesqueries enter the fold. In some ways, the monsters shown call to mind the polygonal phantoms of the Bloodborne de-make due out
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