Vampires are ubiquitous creatures in popular culture and have been featured in films, books, TV series, and video games for decades. Arkane Studios' upcoming co-op FPS Redfall will be using the well-known bloodsuckers as the main antagonists, but the game has its own take that differs slightly from previous depictions. Ever since their first appearances in various folklore around the world, vampires have usually had certain characteristics, and while Redfall appears to be following some of the classic rules for vampires, it is also making some significant changes.
Vampires have been used as characters and villains in a variety of different games across the years. They can be either popular enemies for players to mow down in horror-focused games or significant characters in series centered around the toothy monsters like in the Castlevania franchise. While each version can be unique to each game, some players wonder how Redfall's vampiric figures compare to similar ones in other titles.
Redfall Can't Be Another Saints Row Reboot
Ever since it was first announced during Bethesda's E3 Showcase in 2021, Redfall has been slowly taking shape with gameplay clips and other details that its developer has released. From its setting of a formerly idyllic island town to its four playable characters with their own array of talents and personality quirks, Redfall has revealed more and more over the months leading to its release. Redfall has never made a secret of its vampire focus, and the origin of the deadly creatures is the main thing that sets them apart from depictions of similar characters in other video games.
Instead of more traditional supernatural origins,Redfall's vampires are the result of a science experiment gone wrong. This
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