Here are the class and talent tree changes that we've seen on the very first War Within Alpha build which includes some reworks to Feral Druids, Windwalker Monks, and more!
Death Knight
Unholy
Class Tuning:
- Festering Strike damage reduced by 17%
Demon Hunter
Vengeance
Talent Tuning:
- Fiery Demise increases damage done by 20%/40% (was 25%/50%)
Druid
New Abilities:
- NEW Fluid Form — Shred and Rake can be used in any form and shift you into Cat Form. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shift you into Moonkin Form, if known.
- NEW Oakskin — Survival Instincts and Barkskin reduce damage taken by an additional 10%.
- NEW Instincts of the Claw — Shred, Brutal Slash, Swipe, Rake, Mangle, and Thrash damage increased by 5%/10%.
- NEW Lore of the Grove — Moonfire and Sunfire damage increased by 5%/10%. Rejuvenation and Wild Growth healing increased by 3%/5%.
- NEW Ursoc's Spirit — Stamina in Bear Form is increased by 10%.
- NEW Starlight Conduit — Wrath, Starsurge, and Starfire damage increased by 5%. Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%.
Talent Changes:
- The Druid class tree has almost been completely reworked. We'll cover the big removals and changes, but look at the images for specific positions.
- Tireless Pursuit removed
- Moonkin Form moved to Balance Druid baseline
- Swiftmend moved to Restoration Druid baseline
- Feline Swiftness is now 1 point for 15% movement speed (was 2 points)
- Lycara's Teachings is now a 2 point node (was 3 points)
- Forestwalk now increases your movement speed and healing received by 8% for 6 sec (was 5% for 6 sec with 2 points).
- Astral Influence now only costs 1 point for 5 yards (was 2 points)
- Thick Hide reduces damage taken by 4% for 1 point (was 6% for 2 points)
- Improved Swipe removed
- Protector of the Pack removed
Balance
New Abilities:
- NEW Stellar Amplification — Starsurge increases the damage the target takes from your periodic effects
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