Can you believe it's been eight years since the original Cities: Skylines made its way to digital store shelves?
The newest instalment in the city building simulator is now rolling out globally on PC, so naturally players want to know what system requirements are necessary to run the game.
Developed by Colossal Order, the city builder will continue to run on Unity, and was set to arrive on consoles simultaneously before being delayed a month out from release.
The reasoning was down to performance, enabling time to improve Cities: Skylines 2 on Windows — and yet, there still seem to be some prevalent issues.
It's by no stretch of the imagination unplayable, but early reviews indicate technical problems are letting down its core component.
This looks to be totally dependent on what build you are running these days, though, so let's take a look at the Cities: Skylines 2 system requirements, including the minimum and recommended PC specs.
Looking at both the minimum and recommended specs for Cities: Skylines 2 (see below), it's clear that any mid-range builds are likely to struggle on launch.
The developer has been forthcoming with not hitting its intended target to help make the game run as smoothly as possible, and this is only at 1080p. As a result, frame rate will be the one to take the hit most.
A note regarding performance was provided by developer Colossal Order ahead of launch to temper expectations.
«Cities: Skylines II is a next-gen title, and naturally, it demands certain hardware requirements. With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted,» it reads.
«We will continually improve the game over the coming months, but we
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