has had a rocky launch, with multiple bugs and problems arising in the game that required its developers to rush in putting out patches to repair everything. Now, the previously announced roadmap of planned DLC for the coming year is going to be facing delays, but this is a good thing for fans of the city-building game. As many have already pointed out, perhaps the entire launch of would have benefited from being delayed as well, so extending the roadmap for additional content seems like a wise choice.
was a massive undertaking, with many promises made that were very ambitious from the start. The depth of mechanics that a resource manager and city-building game such as this requires is already a lot, and features a heavy focus on even the smallest details. This is to the developer's credit, yet, it also makes many extra possibilities for things to go wrong or require a lot from the systems that a game may be played on. While will be a wonderful foundation to build upon for many years, currently it is hindered by many game-breaking issues.
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In a November 20 announcement on the Paradox Forums from the CEO of Colossal Order, Mariina Hallikainen, it was stated that the team for is working on improving the foundational concerns for the base game and digging into the more difficult issues that require some extended work. All the previously planned-out DLC which was expected over the first half of 2024 will still be arriving in the future, but it is going to be temporarily postponed until the game is at a satisfactory level.
Mariina Hallikainen: «Once the PC version is where we want it to be, we will be focusing on the console release and DLC
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