Colossal Order and Paradox Interactive have delayed the console version of Cities: Skylines 2, pushing the PS5 and Xbox Series X|S release date back to Spring 2024. The PC version of the game is still expected to launch on 24th October 2023.
The team wrote:
“We are hard at work getting the game ready for our release on October 24th. While doing so, we have come to realize that we need more time to reach the quality targets we have set. As we want to provide the best experience for our players, we are updating the release window for Xbox and PS5 to Spring 2024. The additional time allows us to focus on matching the quality and performance across all platforms.”
In a follow up FAQ, it’s been noted that all digital pre-orders for the game on PS5 and Xbox Series will be automatically refunded. Additionally, the game’s launch into Game Pass has also been split – just as with the paid launch, it will join PC Game Pass in October, while the Xbox Game Pass release will come in Spring 2024.
They also clarified the PC specs for the game, with the following now required and recommended for 1080p play:
Cities: Skyline 2 is a fantastic-looking sequel to Colossal Order’s defining city builder, taking everything that was great about the original and improving plenty of areas that weren’t so great, alongside making the jump to a newer and more capable game engine.
We went hands on with the game, writing in our preview, “Cities: Skylines 2 is shaping up to be a pretty much a perfect example of a sequel. This isn’t some kind of crazy social experiment in city planning like Milton Keynes, but more like a city centre redevelopment plan that carefully looks to retain so much of the culturally significant builds and places, while also bringing so
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