The developer of recently-announced virtual pet simulator game Catly has responded to allegations that the game's trailer and marketing was produced using generative AI, saying that no such technology was used in its announcement at The Game Awards, nor in the game itself.
In a statement shared with IGN, a PR representative authorized to speak on behalf of developer SuperAuthenti said that generative AI was not used to produce the trailer, nor the game. Furthermore, the representative said the developer was "very surprised by such speculations," adding that "We do not think there are any existing AI tools that can produce a video like that. Industry experts have echoed this opinion."
The PR representative also showed IGN a version of the trailer from The Game Awards that showed in-progress shots interspersed alongside the final version, which did seem to confirm the lack of AI use in the actual trailer production.
Additionally, the PR representative said that other allegations suggesting that Catly was a blockchain game were similarly unfounded. They said that there has been "zero blockchain technology" involved in Catly or the company behind it, SuperAuthenti, and similarly there are no NFTs. "Our company/project has never issued any blockchain currency and any NFTs. Our company does not and has never owned any blockchain currency and NFTs."
The spokesperson confirmed to IGN that Catly is being made in Unreal Engine 5, and said the developer uses "various software" to produce hyperrealistic fur and hair.
Assertions that Catly was using generative AI technology began to circulate almost immediately after its trailer debuted at The Game Awards last week. The trailer itself featured hyperrealistic cats with brightly colored fur and features bounding around a fantasy playspace and interacting with a human wearing various detailed, high fashion outfits. The art style present was flagged by many critics as reminiscent of the hyperrealistic style often produced by generative
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