Capcom has reversed its deeply unpopular update to the Steam release of Resident Evil Revelations, following fan backlash. The update reportedly added DRM to the 12-year-old game, tanking the performance and stopping players from using mods.
While Capcom never admitted to using the DRM, modders say they found references to The Enigma Protector in the game's files. Players blamed it for the huge drop in quality across the board, prompting the game's reviews to fall to "mostly negative" in a matter of days.
"Due to an issue observed with the latest update released, we have reverted the corresponding update," reads Capcom's statement on the matter, as reported by Eurogamer. "We apologize for the inconvenience caused, and once the issue is resolved, we will re-release the update."
That last part hasn't filled fans with confidence, who are fearful that this means Capcom will once again try to implement DRM into this older release. Typically, DRM is included in new releases to curb game piracy, so it's something we don't often see with older games like Resident Evil Revelations.
Both Resident Evil Village and Resident Evil 4 Remake launched with performance issues that were attributed to their use of Denuvo DRM,
However, DRMs can also be used to stop modding. Although again, this isn't something you'd expect to be done in a game like Resident Evil Revelations. Mods are usually only seen as cheating in online games since any change could give you an advantage over your human opponents. This isn't a problem with single-player games, so many developers have made their peace with fans adding their own creations to games.
The Enigma Protector, the creators of the DRM allegedly used by Capcom, disagree with this stance. Before the
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