Oh Capcom. The Japanese giant's love affair with DRM is long and well-documented, but recently it's been making some aggressive post-release changes to games that are pretty old in the teeth, with some speculation that adding DRM after the fact to titles like Resident Evil: Revelations is mainly about crimping naughty mods (which may or may not be down to a nude Chun Li mod being broadcast to the world). Adding DRM to Revelations was such a success Capcom had to roll the update back almost immediately.
Undaunted, Capcom has pressed on with this new tactic and now pulled a real doozy. The excellent Monster Hunter Rise, which used Denuvo DRM, has received a new patch replacing this with Enigma Protector DRM (the same DRM added to Revelations). The immediate impact? The game just doesn't work on Steam Decks anymore, with plenty of users sharing video proof.
A round of applause please. I mean Capcom's got some form in pissing off users with botched DRM implementations, but this one takes the cake: not least because Steam Deck is arguably the perfect fit for this game.
Sure enough Steam's user reviews have gone from «Very Positive» to «Mixed» with nearly every negative review mentioning this most recent update, several complaining that it no longer works on Steam Deck, and plenty of good old-fashioned DRM cursing. It is important to note here that, while Capcom's definitely broken something with this update, there is no smoking gun to connect the Deck issue with the addition of the Enigma Protector DRM.
Capcom's patch notes have now been updated, and say: «There have been reports of the game not running on Steam Deck after updating to Ver.16.0.2.0. The dev team is currently investigating this issue. We will let you know as soon as we find out more, so please hold on for further information.»
Looks like another rollback may be on the cards. Seriously though: Rise as it was ran like a dream (for me, anyway). The very notion of Capcom executing a do-over on DRM and just
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