Ahead of the launch of Street Fighter 6, not to mention this weekend’s open beta, Capcom has premiered a new series of video guides, giving newcomers a bit of a crash course on the new sequel’s characters and mechanics, so you’ll know what to expect come Fight Friday, (My words, not theirs.)
The first video, which you can check out below, offers an overview of the beta’s two control systems — Classic and Modern — As well as giving a brief overview on SF6‘s Drive system, which is the core of the new sequel and a vital part of the frenetic moment-to-moment gameplay. As we’ve covered before, (at great length), Classic controls represent the typical six-button format that has been the standard controller type for Street Fighter for generations, while Modern controls maps all characters’ special moves to a single button, at the cost of some normal attacks and a little damage.
The Drive system, which once again we have covered in detail, is the metered system that dictates the offensive and defensive capabilities of every player. This meter can be spent on OverDrive (EX) moves, flawless parries, and the devastating, armored Drive Impact attack. Spend too much Drive and you’ll end up in burnout, several hampering your movement and defense. As such, SF6 is focused around risk and reward, spending Drive meter when it really matters, while conserving/replacing some for those clinch moments. Check out the Street Fighter 6 guide for more details, and I’ll catch you in the ring this weekend.
The second video, which was released just this morning, looks at the Battle Hub: Essentially SF6’s living lobby system. It is in here that you can challenge players to fighters, build your avatar, do some shopping, get some practice in, or even
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