One of the most eclectic games in the Capcom Fighting Collection is Super Gem Fighter Mini Mix (aka Pocket Fighter). This spiritual successor to Super Puzzle Fighter 2 Turbo pits chibi versions of fan-favorite Capcom characters against each other in gem-fueled battles.
Related: Capcom Fighting Collection: Super Puzzle Fighter 2 Turbo Beginner Tips
At first glance, Pocket Fighter may come off like a gimmick fighter. However, under its campy veneer is a deep fighting system that successfully blends elements from various series, including Street Fighter, Darkstalkers, and even Red Earth. Once you uncover the parallels between Pocket Fighter's mechanics and its predecessors, your understanding of the game will increase exponentially.
If you're familiar with the Street Fighter 2 and Street Fighter Alpha series, then you understand how changing the attack strength of a special move input changes the qualities of said move. In this regard, Pocket Fighter's special moves each have three levels of attack strength. However, how you amplify these moves is much different.
If you look at the bottom of the HUD, you'll see three colored gauges: red, blue, and yellow. Each gauge refers to one of your fighter's special moves. There are also red, blue, and yellow gems in the game. The gauge corresponding to that gem's color increases when you consume a gem. When one of these gauges reaches a new level, the strength of its assigned special move increases.
In short, more gems equal more powerful special moves.
So, how can you collect gems? You can collect gems by landing attacks on opponents or opening treasure chests. If this concept sounds familiar, it's because it's the same way a player gains experience in Red Earth.
Furthermore,
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