It’s hard to find a publisher more synonymous with fighting games than Capcom. From dominating arcades to taking over our home consoles with Street Fighter II, Capcom has been a mainstay of the genre from the beginning. Enter the Capcom Fighting Collection: a polished package of 10 games that range from the familiar Hyper Street Fighter II: The Anniversary Edition and Super Puzzle Fighter 2 Turbo, all the way to obscurities like the alternate roster versions of Darkstalkers 3, the confusingly titled Vampire Hunter 2, and Vampire Savior 2.
With its bevy of modern features including rollback netcode for online play, training modes, and a museum with tons of art and music, the Capcom Fighting Collection does great justice to this publisher’s storied legacy, with only a couple notable omissions in both its game library and extra features to hold it back.
The Capcom Fighting Collection makes a great first impression – the menus are snappy and responsive, there’s excellent custom art, and a goofy, yet endearing theme song greets you upon booting it up. It’s conveniently laid out, too: rather than keeping individual menus locked inside each game, you’re able to get right to where you want to go from the game selection screen, whether that’s training, arcade mode, or whatever else. Both English and Japanese versions of each game are included, and it’s fun to see how games and series try to maintain continuity between countries. I’m currently staring at a list of the Darkstalkers games right now, and I still have trouble keeping all of them straight – I just know that Vampire is probably somewhere in the title.
Swapping between games is incredibly quick and easy with minimal loading, at least on PC. You can move between training
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