Shortly after indicating that Call of Duty: Black Ops 6 would require a whopping 310 GB of storage on the game’s Xbox Store page, Activision has taken to social media platform X (formerly Twitter) to clarify that the game won’t need that much space after all.
“The estimated file size currently displayed on the Black Ops 6 pre-order pages does not represent the download size or disk footprint for Black Ops 6,” said the company on X.
According to Activision, the 310 GB storage requirements originally listed took previous Call of Duty titles into account as well, including Modern Warfare 2, Modern Warfare 3 and Warzone, along with all of the content for those games as part of the storage requirement.
“The sizes as shown include the full installations of Modern Warfare II, Modern Warfare III, Warzone, and all relevant content packs, including all localized languages combined which is not representative of a typical player install experience.”
Call of Duty: Black Ops 6 is slated to be much smaller in size than the listed size, since players will be able to decide what parts of the game they don’t want to install. For example, once they’ve finished the game’s single-player campaign, players can freely delete that part of the game to free up some storage.
“Players will be able to download Black Ops 6 at launch without downloading any other Call of Duty titles or all of the language packs. The actual estimation of the Black Ops 6 file size will be available closer to launch,” Activision says.
Activision previously revealed that Call of Duty: Black Ops 6 will need a persistent Internet connection, even when playing the solo campaign, in order for the game to make use of texture streaming while the game is being played. This is stated to be in a bid to reduce the game’s overall storage requirements, with high-res assets being streamed over the Internet rather than being stored locally.
Call of Duty: Black Ops 6 is slated for release on PC, PS5, Xbox Series X/S, PS4, and Xbox
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