It is no secret that Call of Duty Zombies has had a rough time as of late. Call of Duty: Vanguard’s version of the beloved co-op mode was filled with numerous low points and few highs, with The Archon map serving as a final disappointment. With the community scattering and moving on to other games, and Modern Warfare 2 skipping a Zombies mode, Call of Duty 2024 will need to do a lot to impress fans with its take on round-based survival gameplay.
While there are some obvious things that Treyarch needs to get right, like Wonder Weapons, difficulty, and map design, it should also strive to deliver some great presentation with the next Call of Duty Zombies mode. This can be done with unique HUDs for each map and distinct mechanics for every location, though if Treyarch wants to shake things up once again, it can deliver some fresh perk designs.
Call of Duty 2024 Should Aim To Make Zombies LTMs More Interesting
For the first several appearances of Treyarch’s beloved Zombies modes, Perks took on the form of bottles. However, Treyarch shook things up a bit with Call of Duty: Black Ops 4, specifically with the Chaos narrative. Given that universe’s focus on mythology, and its disconnection from the Aether story, it would make little sense to feature bottled beverages. As such, players were imbued with powers from various Gods by picking up statues at designated Perk sites.
These variations continued with Call of Duty: Black Ops Cold War, which switched from the traditional Perk Bottles to Perk Cans. These suited the game’s 1980s setting, with many fans appreciating the addition of an ingredients label and embracing the redesign. While fans loved this change, with one even making a 1980s-themed Juggernog commercial, Vanguard’s switch
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