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Indie game studio Drop Bear Bytes andVersus Evil will launch the post-apocalyptic RPG Broken Roads on the Xbox and Steam on November 14.
The isometric narrative RPG will immerse players in an Australian post-apocalyptic setting, offering exploration, strategic turn-based combat, and impactful philosophical choices.
The game combines traditional and innovative role-playing elements within a classless system, providing players with extensive character development options based on four philosophies: Humanist, Utilitarian, Machiavellian, and Nihilist.
Moreover, Broken Roads introduces an original morality system, the Moral Compass, in which dialogue options and quest decisions are influenced by a character’s philosophical leaning, shaping the consequences they face.
Craig Ritchie is game director at Drop Bear Bytes in Torquay, Victoria, Australia. In a statement, Ritchie said, “With Broken Roads we wanted to make a deep, moving RPG full of a massive web of choices that allow for unprecedented choice in role-playing. We also wanted to create a fully immersive world based around our native Australia, so a ton of work went into creating an authentic vision of this post-apocalyptic wasteland. Broken Roads may be set in the dusty desert badlands, but we wanted to ensure that it’s also full of compassion, empathy and humanity.”
The developer said the game’s locations have been meticulously recreated, with
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