Roboquest is set to leave early access in the Autumn, as the roguelite FPS game from RyseUp Studios, now published by Payday makers Starbreeze Entertainment, prepares for its full 1.0 launch on Steam. Roboquest is probably one of the most moreish roguelites I’ve played in a while, with the fast-moving gameplay of Dead Cells, loot that’d make Borderlands proud, and that real ‘one more run’ compulsion, and its full release is set to arrive in the coming months.
For those of you not acquainted with Roboquest, it’s a slick, fast-paced shooter with a Borderlands-like cartoon aesthetic that loads you up with randomized guns and loot that would feel quite at home in the Gearbox series. It draws from the best roguelikes to create a structure that gives you plenty of potential to customize and refine your builds over the course of each run, along with the option for two-player co-op.
With super smooth, fast-paced movement and shooting at its disposal, Roboquest has felt great to play since it first launched via early access in August 2020. If you’re familiar with Dead Cells, you’ll quickly pick up on Roboquest’s stat system – each stat buffs certain aspects of your character, and weapons will specialize in one particular stat or, in some cases, your character’s highest value stat from a choice of two.
I tried Roboquest out on a whim when it first arrived on Microsoft’s Game Pass service and was instantly hooked, finding myself losing hours to that ‘one more run’ sensation thanks to just how good it feels. The gameplay and its challenging boss fights kept me coming back for more, but even at those early stages of development I felt like I had a lot of potential to create some wildly different builds and still make them
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