The very same weekend we received Bluey: The Videogame, Australia’s ABC broadcasted a countdown of the top 100 Bluey episodes, as voted by the public. Tuning in for the final 20-or-so, it was the perfect opportunity to catch up with any of the very best ones I’d managed to miss over the years ahead of this review. One of those was Onesies, and I was floored when the theme was revealed. Seriously, the ability of this children’s show to tackle a concept as complex as infertility for an audience of any age, and with such an expert balance of levity and empathy, is nothing short of remarkable. There is so much to this show beneath the surface. I do wish I could say the same about Bluey: The Videogame – that it, too, is quite remarkable in its own way. Unfortunately, it is not. It may look like a spot-on recreation of Bluey’s gorgeous and distinct 2D animation, but beneath the surface there isn’t much more than an hour or so of mild multiplayer fun and moderate frustration.
As I’ve touched on, Bluey the show is a rare breed; colourful and cute enough to entertain its core audience of preschoolers, witty enough to hook older kids and deliver valuable lime lessons without ever patronising either audience, and regularly profound enough to make their parents cry. On a more superficial level, though, it’s rare because it’s also beautifully animated in 2D. While I admit I probably don’t quite have my finger on the pulse of pre-schooler TV these days, if it’s still anything like it was a few years back this is in stark contrast to most shows for four-year-olds – which tend to look like time capsules of PS1 game cutscenes exhumed from 1997.
Bluey: The Videogame does an admittedly terrific job of emulating the bright and chunky look of
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