Blizzard Entertainment has announced Warcraft Arclight Rumble, a brand-new entry in the long-running Warcraft franchise that marks its debut on mobile devices. A closed beta test was also announced as «coming soon» on both iOS and Android devices.
Warcraft Arclight Rumble is a real-time strategy game where players will collect miniature versions of Warcraft's creatures and heroes, build armies with those miniatures, and wage small wars with big and nasty baddies. Minis will act autonomously when summoned, defeating the opponent's forces and eventually the big bad itself in the process. Minis can be earned through normal gameplay or purchased with real-world currency, though any minis purchased with real money will hold no advantage over those earned in-game.
The game will feature a single-player campaign, one-off quests, PvP modes for battling against friends, and massive raids where multiple players can work together to defeat the most powerful enemies in the game. These modes will gradually unlock as the player completes single-player missions in the campaign.
Blizzard has referred to Warcraft Arclight Rumble as a «tower offense» game, focusing equally on defending your own base while attacking the opponent. To learn more, GameSpot recently spoke with two key members of the game's development team, executive producer and VP Vik Saraf and Technical Director Monte Krol, about how Warcraft Arclight Rumble is the best way to bring the franchise to mobile devices for the first time.
We spent time discussing the return to the strategy genre, how fans of WoW that may not be familiar with old-school Warcraft can enjoy the game, and the technical challenges in bringing a game like this and its multiple formats to life. We also
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