Right now, the attention to Blizzard is the recent Microsoft bid to acquire Activision Blizzard. However, you might have missed out on other disheartening news surfacing this week. Thanks to IGN, we’re finding out that Blizzard is finding their employees are leaving the studio at an alarming rate. This might make some fans a bit concerned about what the future might hold for some of their favorite upcoming games or updates. In particular, it seems that the World of Warcraft development team is having problems creating an internal crisis map.
That’s at least what one game producer stated on Twitter recently. Adam Glaxigrav on Twitter is a producer for World of Warcraft and vented his frustrations over Blizzard. In Adam’s eyes, the studio is losing some incredibly talented individuals because those in power don’t listen to the game directors. So now there are plenty of staff members handing in their notices which has forced the development team to create crisis maps on what they can ship out.
Being loud about it because I've lost yet *another* person this week. Blizzard is losing amazing talent because someone in power doesn't listen to the game directors who make his products. DE&I also means diversity of thought, especially when it's backed by data and financials.
While development teams are always reevaluating just what can be shipped or what should be scrapped, it’s looking like the developers working on World of Warcraft are actively removing planned content because they simply don’t have the resources to bring it out. When IGN reached out on the matter, the spokesperson from Blizzard reiterated the same sentiment that development studios are always looking at what areas take priority in development.
Meanwhile, one
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