Launch Modes for Multiplayer
As you stalk the dark corridors of the Black Ops 6 Lobby, expect a wealth of available Modes for your Quick Play Matches, Moshpits, and other Playlists. Additional Modes will continue to drop during the Preseason and Season 01, in the weeks after the October 25 game launch.
Note: For each Quick Play Match or Playlist, you’re able to quickly press the “Info” button and confirm the Team Size, Maximum Players, Map Size, Available Maps, and Game Modes.
Standard Modes
Team Deathmatch (6v6)
Eliminate enemy players to earn scores for your team. Face Off Alternate Mode also supports Team Deathmatch.
Domination (6v6)
Capture, hold and defend objectives to earn score for your team. Note that Domination Flags now include a small zone around the flag itself where scoring occurs. Face Off Alternate Mode also supports Domination.
Search and Destroy (6v6)
Teams alternate between detonating and defusing a bomb. No respawns. Kill Cam showcases the final kill of the game, rather than the Best Play.
Kill Confirmed (6v6)
Recover dog tags to score for your team and deny enemy scores. Face Off Alternate Mode also supports Kill Confirmed.
Free-For-All (8)
Eliminate enemies to earn score. The first to reach the score limit will achieve victory.
Hardpoint (6v6)
Capture and hold the Hardpoint zone to earn score for your team. Note that consecutive Hardpoints are numbered, allowing you to more easily keep track of how many Hardpoints each map contains, and where they are.
Gunfight (2v2)
Eliminate all enemy players using pre-determined classes to win the round. No respawns.
Headquarters (6v6):
Compete to capture Headquarters and then defend it. Respawns are disabled for the team that holds the HQ.
Kill Order (6v6)
Eliminate the enemy HVT while keeping your HVT alive. HVT kills earn bonus score for your team. Face Off Alternate Mode also supports Kill Order.
Control (6v6)
Take turns attacking and defending the zones.
Alternate Modes
Face Off Domination (6v6)
Cap
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