The internet is fond of reducing all video games to being either awesome or terrible. However, there is a relatively small percentage of games that are truly and objectively bad. There are some people out there who might have a fondness for the worst games of all time, but they're undeniably for a niche audience at best.
On an individual basis, a game might not click for a variety of reasons, some of which are difficult to define. When a game reaches the status of being among the worst of all time, there's little ambiguity. Generally, these titles seem unfinished, lack the basic elements of an enjoyable gameplay experience, and feel as though they were thrown together in a way that ultimately proves entirely unsatisfying.
sends players through hordes of generic enemies against generic backdrops of castles and dungeons. Unfortunately, there's just nothing that makes the game stand out, and the elements that it does have aren't implemented well, according to many reviewers and the low score of 25 on Metacritic. The title was harshly panned by many critics, with GameSpot blasting it for ""
As technology evolves and is pushed, graphics are becoming more and more realistic, however, good graphics alone don't always guarantee a good game.
Other reviewers were kinder, noting that this was the first game from the tiny studio behind it, Quotix Software, and that although the execution was lacking, there were some good ideas in the mix. Unfortunately, the studio never got a chance to improve. The game was originally released for PC with plans to port it to the Wii, but the project was canceled, and Quotix Software never released another game.
was never meant to be a good game. Developed in collaboration with three studios, the game was intended to be a parody of real-time strategy games and its own developers reportedly called it and noted that it's "" according to Shack News.
The WWII strategy game featured over-the-top and slapstick humor and satirized the concept of RTS
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