Throughout the years, some of the best Kingdom Hearts spells have Sora summoning fireballs or using balloons as projectile weapons. Most Kingdom Hearts games have their own exclusive spells, like Water and Reflect; the latter of which is one of the most beloved enchantments in the series.
Today, we’re listing the best Kingdom Hearts spells based on their effectiveness in battle and cinematic flair on-screen. Let’s hope Donald is better at healing Sora after reading this.
The Magnet spell is introduced in Kingdom Hearts 2 and pulls your opponents towards one orb. For a few seconds, you can work in an air combo unrestrained from the encroaching Heartless and Nobodies around you. Magnet can also combo with other spells like Thunder and Fire, making it a useful utility in combat.
Thunder has been in the Kingdom Hearts series since the very beginning. It’s an effective AoE (Area of Effect) attack that takes out multiple enemies at the same time. However, it seems to be less powerful than the likes of Fire and Blizzard. In Port Royal (the Pirates of the Caribbean world in KH2), Thunder can be used to completely stun Barbossa’s minions in place.
Water is the newest spell in Sora’s arsenal. It’s one of the best spells in Kingdom Hearts because it has a wide AoE and looks absolutely stunning as the waves flop to the side. It’s also glistening in the sunlight, especially in Tangled‘s world. Water looks gorgeous in Kingdom Hearts 3, but it also bumps opponents into the air, allowing for follow-up attacks.
Another form of water is ice, and Sora can unleash his frosty powers with Blizzard. In Kingdom Hearts 3, the spell is heightened as it forms a trail on the ground. Sora can ride it like Tony Hawk on a skateboard. You can then get
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