A new, very different style of Teenage Mutant Ninja Turtles game is currently in development: an adaptation of The Last Ronin, the 2020 graphic novel that told a grim, futuristic story about the turtles.
Like the comic, The Last Ronin video game adaptation will be a darker, more mature take on the typically colorful Ninja Turtles, according to Doug Rosen, senior vice president for games and emerging media at Paramount Global, the rights holders for Teenage Mutant Ninja Turtles. In an interview with Polygon last week, Rosen likened the upcoming third-person action role-playing game to Sony’s recent God of War titles and said it will be authentic to the story of The Last Ronin arc, which is set in a future where only one of the turtles has survived.
While other TMNT games, like last year’s Shredder’s Revenge, are typically about playing as all four turtles (and sometimes their allies Splinter, April O’Neil, and Casey Jones), The Last Ronin will be a primarily a single-character game. Though Rosen posited that other characters could be playable in flashback sequences, similar to how the comic series plays out, the primary action is said to center on the only surviving turtle.
The identity of that lone remaining Ninja Turtle was something of a mystery when The Last Ronin comic series was announced. The arc’s story was built around a Ninja Turtle who wore a black mask and fought using all four turtles’ signature weapons: nunchaku, sai, bo staff, and dual katanas. It wasn’t until the final pages of the first issue of The Last Ronin where the lone surviving turtle’s identity was revealed: Michelangelo. The remaining turtles, and Master Splinter, have all been exterminated by the Foot Clan, leading Mike to seek justice for
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