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Earlier this year, Behaviour Interactive acquired SockMonkey Studios, a UK developer and the company's first foothold outside of North America.
The Canadian developer and publisher, best known for multiplayer survival horror game Dead By Daylight, is now in its third decade of operation but it was not until last year that it first branched out of its home market by purchasing Scavengers developer Midwinter Entertainment from Improbable.
With a second acquisition now under its belt, the company has hinted that it has further expansion plans for Europe. GamesIndustry.biz was invited to the studio's official opening, and sat down with leaders from Behaviour Interactive and its new UK studio to find out more about the firm's ambitions and the role SockMonkey's acquisition plays in its growth plans.
"We've been looking at the whole Western world and we've decided to focus on Canada and Western Europe," Behaviour CEO Remi Racine explains. "The main reason is culture. The culture of the people is similar to Montreal. We're trying to replicate what Montreal is all about.
"I've killed off my baby, but it was more about being part of the bigger team"
"We met the SockMonkey team about a year ago, and we've developed that relationship. This didn't happen overnight, we got to know each other, and at some point we started working together."
He added that SockMonkey also brings more knowledge and expertise into Behaviour overall, telling us: "Making games today needs a lot of people. As much as we have technology and power and all of this, they need a lot of people working on them. We need talent and there was talent here."
SockMonkey Studios, meanwhile,
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