features dozens of magic items for players to collect and equip on their party members. Some of them have specific prerequisites in order to function, such as only working for a certain race or class. The class-specific items, in particular, are often very powerful, with ways to boost certain class abilities. Anyone who has played through the entire game probably noticed that some classes seem to get more items specific to them than others.
The bard and monk classes each have a ton of items that correspond to their abilities, as well as to their play styles. From gloves and boots that boost bardic inspiration to tons of gauntlets that improve unarmed damage, items that enhance these specific classes are unavoidable in any playthrough. However, there is still the question of whether there is an actual significant difference in the number of class-specific items or if it's just player perception.
Baldur's Gate 3 has a ton of powerful spells to dispatch foes, but some spells are better used outside of combat to great effect.
It might surprise people to learn that there are only four items in the entire game that affect monk-specific features. These include various robes and boots that affect a monk's patient defense and step of the wind abilities, as well as one necklace that restores ki points. People often think that the game is full of more monk-specific items than it is because of the prolific appearance of gear that boosts unarmed attacks.
There are around a dozen magic items in the game that specifically improve unarmed attacks.
While monks do focus on unarmed attacks more than any other class, feats like tavern brawler make it so that any class can be effective when unarmed. Thus, any class could benefit from gloves that add fire damage to those attacks, for instance. There are around a dozen magic items in the game that specifically improve unarmed attacks. This gives the illusion that monks have a ton more options for magic items than other classes,
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