The smallest details can provide a wealth of context in , and sometimes, that context can be incredibly disturbing. It's a masterwork of environmental storytelling: there are little details scattered everywhere throughout the game, and they're not always obvious. From Easter eggs most players miss to hidden mechanics to secret ways to complete otherwise obvious quests, it keeps the player guessing throughout.
But sometimes, Easter eggs aren't the only things lurking in the muck of a map. Subtle details, intended only to color in the context of a person, place, or thing, are hidden around every corner. If the player knows where to look, and what's implied by these curious little sights, they can learn so much more about the world their characters inhabit. And often, what they learn is disconcerting, grotesque, or just plain sad. One such detail is hidden in Act One's most perilous area, but there's a silver lining — it can be used to the party's benefit.
Hidden in a dark corner of Auntie Ethel's Putrid Bog, there's a bloodied camp that contains a dark secret: a child's teddy bear, lying stranded in the mucky mire, abandoned like the rest of the camp. This is grim enough on its own. It's clearly implied that a family, or at least an adult and a young child, spent some time here, and judging by the blood splattered on the ground nearby, met with an awful fate.
But taking a closer look at the bear, it's even worse. The stuffed animal actually functions as a container, and can be opened to find just a single item inside. It's a muddy note, reading simply, "" Clearly, a mother and child made camp at this spot, but the mother had to depart for one reason or another — likely to find supplies. Whether she found them is
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