Being powered by the Dungeons & Dragon's 5th edition, Baldur's Gate 3 features classes seen in the tabletop RPG, with some tweaks to make them work better in a video game setting. These classes are essentially different fighting styles that determine what any given character is good at.
While there are a lot of variations between them, classes can be divided into those that prefer fighting the enemy head-on with melee weapons and those that specialize in casting spells to dish damage from afar. Let's find out which type is the best.
As already mentioned, Baldur's Gate 3 features different classes that specialize in different things, but they can be very roughly divided into classes that focus on melee fighting, like the Fighter and Barbarian, and casters such as the Wizard, Sorcerer, Warlock, and Cleric. Both class types can dish out decent damage with the proper setup and build, so you really cannot go wrong with either.
At the start of the campaign, however, melee fighters are the absolute winners in this contest. Casters are very disappointing at low levels as they have a limited selection of spells as well as limited Spell Slots, which negatively impact what they can do in battle. Being extremely fragile, lacking AOE spells, and having to manage resources to do the little they can makes them very frustrating to play.
Melee fighters, on the other hand, feel powerful even at low levels. Fighters, and especially Barbarians, have some interesting tools from the start, which only get better as they level up and learn appropriate feats, such as Dual Wield, which works great for any melee build that doesn't have much use for Bonus Actions, as characters who have learned this feat can attack with their off-hand weapon while
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