Struggling live-service hack-and-slash Babylon's Fall fell to just a single concurrent player on PC last week, perhaps marking the end of interest in the game. The Square Enix and PlatinumGames endeavor has been marked as a failure by almost every corner of the gaming community, and hasn't appeared to improve despite statements from Babylon's Fall developers reaffirming their commitment to the title.
While it had ostensibly large ambitions at launch, Babylon's Fall has failed to attract a significant player base. Released in March of this year, the game was almost immediately branded as a flop due to poor initial sales and a sharp drop in player counts just after launch. Although Babylon's Fall did seem to have some promise in previews, demos, and trailers — not to mention the fact that it comes from reputable studio PlatinumGames — critics and players alike have lambasted the game for its questionable art design, convoluted narrative, and lack of variety. The live-service game was described as repetitive in Babylon's Fall reviews, and it seems that most gamers have long since moved on from the title, which had the additional misfortune of releasing in a year packed with best-selling, critically acclaimed games.
Related: Babylon's Fall: Battle Pass Guide (Cost & Rewards)
Things don't appear to have improved for this Square Enix release, as VGC reports that the Babylon's Fall's concurrent player count on Steam dropped to just one player on Wednesday, May 4. This is the lowest that the player count for the game has gotten, but it hasn't fared much better outside of May 4, as that same Steam Charts data expresses that its peak player count last week was just 77 concurrent players. Interestingly, this number is actually
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