Babylon's Fall contains a crafting mechanic, as is typical for this genre of game. For whatever reason, though, the player is unable to begin this crafting until fairly well into the missions. It's odd given its importance mechanically, as crafting can open a lot of doors.
Babylon's Fall allows the player to use Ishum's forge after completing the Volcanic Cloister, which is the third cloister the player will need to traverse through. After completing it, the player will need to go to Ishum and begin a dialogue to open the forge tutorial, which will give the basics on materials and recycling.
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The player should have quite a collection of materials at this point, so when they get the tutorial, they should be able to start crafting right away. The player may note that they need blueprints in order to craft certain items. These can be found in either the Conch Store at Pygmalion, or they can be garnered from adventuring through the Ziggurat.
In order for the player to get access to more powerful weapons and armor, they will need to increase their Power Level, as any blueprint that they craft will produce a weapon that is slightly above the player's Power Level. In this way, the player should not need to worry about their blueprints becoming outdated while they are out collecting, as they will always provide relevant statistics in relation to the player.
Players can craft all sorts of items from Ishum, including weapons and armor. The source where the player finds the blueprints, be that the store or from adventuring, will determine those blueprints' rarity. Most blueprints that the player gets from the store will be blue rarity, with purple being found more often in the wild.
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