Hi, PlayStation Blog readers. The Avatar: Frontiers of Pandora team has been working hard to leverage the PlayStation 5’s unique features to make playing the game as immersive an experience as possible. Read on to discover how Avatar: Frontiers of Pandora takes advantage of the PS5’s adaptive triggers, haptic feedback, and much more.
In Avatar: Frontiers of Pandora, the world of Pandora is enhanced by hardware-accelerated raytracing on PS5 with both raytraced dynamic global illumination and raytraced reflections. These systems fully integrate with Avatar: Frontiers of Pandora’s rendering systems like terrain, water, fog, and cloud systems. All these rendering systems adapt dynamically to the game’s changing weather patterns and the changes to the time of day.
Also, Ray Marched Volumetric clouds coupled with improved atmospherics and sky rendering allow for dramatic weather effects like thunderstorms.
Pandora’s environments can change dynamically, where in-game events create large-scale world changes. This includes installations from the human militaristic corporation, the RDA, clear-cutting Pandora’s forests and creating extensive pollution, which dynamically impacts Pandora’s vegetation.
The beauty of Pandora also lies in its micro-detail rendering system, so expect a great level of detail in small leaves, moss, branches, or even tiny ambient critters.
Avatar: Frontiers of Pandora combines the DualSense Wireless Controller’s adaptive triggers with haptic feedback to create a rich, tactile experience. Feel the tension of your Na’vi bow string when aiming or the recoil of your human weapon when firing, and carefully adjust the tension of the triggers while harvesting resources to optimize their quality.
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