Ever since Rockstar Games confirmed its next untitled Grand Theft Auto game, there has been a flurry of leaks about the title which is being ubiquitously called GTA 6. The big leak that occurred last year, where 90 early development videos of the game surfaced, has given us a glimpse into the world of GTA 6 and what it could look like. We now have an idea about the game's setting, probable protagonists, different gameplay elements, and more. Since it is a Grand Theft Auto title, we couldn't help but make comparisons with GTA 5, the most popular Grand Theft Auto to date which has become the second best-selling video game of all time.
While GTA 5 is an amazing game that has entertained us for nearly a decade, there are some key elements that we won't miss if Rockstar decides to omit them from GTA 6. Check out the 5 GTA 5 features we don't want to see in GTA 6.
The sprawling city of Los Santos in GTA 5 is filled with buildings. However, there are only a handful of them that are enterable, while most of them remain inaccessible. While there were hardware limitations at the launch of GTA 5 on the PS3, the PS4 port should have received this feature, considering another Rockstar game, Red Dead Redemption 2, features a wide variety of structures that you can enter. Leaks have already suggested that GTA 6 might feature more enterable buildings than ever before, and we cannot wait to see this feature when it launches.
Apart from the main story missions, there are only a handful of occasions in GTA 5 where you get to interact with NPCs. Most of them wander about the city without actually going anywhere. This is something we don't want to see in GTA 6. On the other hand, Red Dead Redemption 2's NPC interactions are some of the best
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