Atomic Heart, the mysterious first-person shooter from developer Mundfish that's vaguely reminiscent of BioShock (in a good way), has cheekily revealed its release window. At the end of the new trailer (watch it above), the release window is revealed to be sometime in the final four months of 2022, as the trailer reveals "#######ber 2022," thus narrowing it to September, October, November, or December (and perhaps giving the Mundfish team some wiggle room if they're aiming for one of those earlier "-mber" months and end up needing to polish the game a bit longer). Whenever it drops, Atomic Heart will be available on PC, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One.
We also asked a few questions of the Russia-based Mundfish team via email.
IGN: How did Atomic Heart begin? It has been such a pleasant surprise, and Mundfish (respectfully) is not yet a name that most gamers already know.
Mundfish: The project began in early 2017. Back then, we wanted to test the waters of the VR market, started with a small project, and released it. But as the studio grew, the ambitions have also gone bigger. A year after, we realized that we had gathered an extremely talented team that was brought together by a single idea – to create a big, awesome, story-driven game. That's how it all started. When the first trailer in 2018 has gone viral, we finally understood that we have something truly special on our hands, which motivated us to give it all to this project.
IGN: What have been your inspirations for Atomic Heart? It seems to remind many folks of BioShock (in a very good way).
Mundfish: First of all, we've drawn inspiration from the Soviet sci-fi and the space discovery era in the USSR. Stanislaw Lem, Arkady and Boris
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