It's been three years since Ubisoft announced it was working on a VR instalment of Assassin's Creed, and with the game — now officially titled Assassin's Creed Nexus VR — nearing its release, the company has shared an extensive eight-minute gameplay breakdown to get players in the mood ahead of its November launch on Meta Quest 2, 3, and Pro.
Assassin's Creed Nexus VR (which Ubisoft describes as an «all-new full-length Assassin's Creed action-adventure game») casts players as an elite hacker working undercover at Abstergo on behalf of the Brotherhood. From here, they'll be able to shove their eyes into the heads of three returning series protagonists — Ezio Auditore, Connor, and Kassandra — in an attempt to locate a number of mysterious artefacts they encountered during their lives.
It's a quest that, in classic series fashion, will see players scrambling, sneaking, stabbing, and clobbering their way around some big open maps, this time spanning Renaissance Italy, Colonial America, and Ancient Greece — including Venice, Boston, and even some new locations such as Newport (presumably the Rhode Island one and not the one in Wales).
All this gets a more thorough showing in Ubisoft's new gameplay overview trailer, which begins with a look at that classic Assassin's Creed staple, parkour — which creative director David Votypka calls «so fundamental to the brand I didn't feel like we could compromise on it». To that end, Nexus VR gives players 360 degrees of freedom so they can climb and parkour their way across pretty much anything they can see in first-person.
They'll be able to use their hands to physically grasp onto virtual handholds and pull themselves up the sides of buildings; they can perform a fling to throw
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