The Legend of Zelda: Ocarina of Time was first released in 1998 on the Nintendo 64 before being remade for the Nintendo 3DS in 2011. The title followed Link as he traveled between the past and future to defeat the king of evil, Ganondorf, and restore peace to the land of Hyrule after it fell to ruin. Ocarina of Time is considered by many to be one of the best Legend of Zelda games ever released.
The Legend of Zelda series has transitioned between several art styles. Fans have seen the series range from a cell-shaded cartoon appearance to a style reminiscent of watercolor paintings. However, The Legend of Zelda franchisehas never attempted a hyperrealistic art direction before but, one fan has taken some of the most terrifying creatures from Ocarina of Time and given them a realistic makeover.
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A Twitter user by the name of Andres Rios created hyperrealistic 3D models for some of Ocarina of Time's most terrifying enemies. The first model is for the boss of the Shadow Temple, Bongo Bongo. Rios' model further exposes the spine of this creature while having blood drip down its hands and back. The large eye situated at the neck of the creature is gone, replaced with the base of the spine and surrounded by bloody skin flaps. The Shadow Temple, where Bongo Bongo is located, is one of the five dungeons Link explores after the time skip.
The remaining three renders include the ReDead enemies which stun Link with an ear-piercing screech and can be found in Castle Town when Ganondorf has taken over the kingdom. The Skulltula enemy can be encountered in several locations throughout Hyrule but is first fought in The Great Deku Tree and the Dead Hands, a pale white figure
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