Red Dead Redemption 2 is perhaps Rockstar Games' most ambitious title to date. Its meticulous attention to detail and wonderful world building is simply incredible, and the story that unfolds over six chapters and two epilogues will sit with players for months after the credits roll. Arthur Morgan's romp across New Hanover and its surrounding states does well to wrap its audience in a setting that feels equal parts fantasy-inspired and realistic, and the gameplay (for as slow as it can be at times) also sticks to the philosophy that realism is the best route to creating immersion.
However, despite being so very lifelike in its aesthetics, there are a handful of things that take players out of the experience. Being a game, it will always be restricted by hardware, as well as the need for fun that often comes as a result of the suspension of disbelief. Red Dead Redemption 2 prioritizing the way the game looks and feels is commendable, but when titles like Horizon Zero Dawn, The Witcher 3: Wild Hunt, and Spider-Man all feel better to play in significant ways, it's a wonder why the studio worked so hard to create a world that feels so faithful to real life. The only solution is to lean more into realism, and there are some things that Rockstar can do to achieve this.
Grand Theft Auto 6, Red Dead 3 Are in the Same Boat as Elder Scrolls 6, Fallout 5
The Red Dead Redemption games have taken a similar approach to setting. While the first focuses on New Austin and the second takes place in and around the fictional state of New Hanover, they are both inspired by real-world places. Be it on the border of Mexico in Texas and New Mexico or the bayous of Louisiana, both games draw clear influence from the way America looked all those
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