Apple's new M4 Macs deliver promising Geekbench results for both single and multi-core performance. From the base model to the M4 Max, the chips feature enhanced computational and graphical output compared to last year's M3 chips, and it is only a matter of time before the company introduces its highly anticipated M4 Ultra chips next year. We are now looking at the GPU benchmarks of the M4 Max chip, and to be fair, the results are as astonishing compared to NVIDIA's RTX 4070 and RTX 3070 Ti.
The M4 Max GPU score is quite respectable, given its mid-to-high status in the Apple Silicon lineup, as the M4 Ultra is slated to blow the competition out of the water with its 80-core GPU. However, the M4 Max chip gives the competition a tough time as well, based on the numbers from Blender. If you are not familiar, Blender Open Data is a test that allows users to test the CPU as well as GPU performance of a chip.
Blender benchmarks provide a much better real-world performance comparison than Geekbench, providing useful information for those looking to upgrade to the latest M4 Max MacBook Pro. According to the Blender Open Data, the M4 Max scored 5,208, an average of 28 tests, putting itself just below NVIDIA's RTX 4080. However, it beat the RTX 3080 Ti and the current generation of RTX 4070.
While the results are impressive for a laptop chip, we have to consider the size of the GPU that the M4 Max is going up against. The M4 Max's GPU is built on the chip, while the RTX 3080 Ti and RTX 4070 take a significant portion inside the PC. In terms of performance, the M4 Max lags significantly behind the RTX 4090 laptops, which received an average score of 6,863. In this comparison, the M4 Max is nearly 30 percent slower than the RTX 4090.
Another major aspect we have to consider is that Apple's
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