The more games I play and the more I look at mechanics/scripted moments from old games to how new games present themselves. I kind of have expected more from games. As many people do but I guess in some different ways.
While I enjoy new games don't think this is a modern games hate thread it isn't. I'm playing many 2022 games I didn't get to experience. Some AAA, some AA, some Indie.
I ust find myself curious on what games can do these days. To evolve. To say the same.
What ideas can be brought back, or what potential hasn't been covered yet. At least to me.
Everyone has their wants from games of course. Nostalgia has no part in this either I just want the best from some games and others well just differences I see between games I'm comparing that's all.
This will be long. I may put numbers to each section. 99% of people won't read because too long I guess anyway. If you disagree in my thoughts that's totally fine. Just making my thoughts open.
Stories and graphics have gotten betyover the years but I also find animations kind of played out and the same they don't feel interesting. The Steam game trailer In sometimes as a tactical shooter. I thought it was just that FMV or a trailer/CGI. Why are shooters so done to death of the same strict animations.
Same with many games. we get some interesting mechanics but others aren't anything that different they are familiar similar with a theme/story/setting and can be pretty eh to me at least as a gameplay seeker.
1.With Rift Apart I got to thinking about the rifts. Blizar is a great level. But it got me thinking about how they could be better. Crack in Time got me thinking oh we have an aftermath, a in battle/in progress changes and a fixed reality. Even Spyro 2 had the flag
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