Before the age of mortals, the titans came to the world. These massive beings used arcane magic and ancient technology to imprison the Old Gods and bring order to the nascent planet. They imbued their keepers with celestial powers to watch over the planet and help forge the many beings that would inhabit it. This is what myths are made of. This is TITANS!
TITANSwill launch worldwide on August 1, with 145 new cards! You can find the full TITANS reveal schedule, and all the cards that have already been revealed, by visiting the official Card Library. Check back frequently—the page will be updated with new cards daily!
Each class gets a Titan, a celestial being born of a world-soul like Azeroth’s. Minions with the new Titan keyword have three special activated abilities that they use instead of their normal attack. Each turn, including the turn you play them, you can choose to activate one of those abilities. Once an ability is used, that ability can’t be chosen again. Once all three abilities have been used, the Titan attacks normally instead of with its abilities.
The Titans created powerful keepers that they imbued with some of their power. The keepers were left to create, nourish, and protect the fledgling life on the planet. The denizens of Azeroth would worship these keepers like they were gods, and many great myths were written about them. Each class gets one of these world-shaping Legendary minions!
Keep an eye out for a dedicated Titans Lore Blog, coming soon, in which we’ll share more about these powerful beings and their impact on Azeroth.
Like the titans and the keepers, you can hold the power of creation in your hand! Cards with the Forge keyword can be dragged over to your deck and upgraded into its Forged form for
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