puts players into the role of the Rogue Trader for the Imperium of Man, exploring the Koronus Expanse with a freedom that most humans do not hold. Despite the prestige that this title carries, the position would be one that could lead to a very lonely life if not for the series of companions that the player character can invite to join them in their adventure. These allies may not always be the most trustworthy, but each provides a unique backstory, complete with quests and possible romance, as well as assistance for the Lord Commander in dangerous circumstances.
In combat, every companion in provides different abilities that can help sway the battle. They can be strategically selected to form a six-person party, including the Rogue Trader, and be outfitted with weapons and abilities to the best advantage for different circumstances. Even beyond that, however, they each have their own personalities, cultures, histories, and dialogue that add flavor and immersion to the game, and the Lord Commander can even romance a few.
Idira is an unsanctioned Psyker, which means that although she has incredible psychic attacks and powers, she is untrained in her abilities. She is not sure what things she learns from her own aptitude and ability or what might be voices coming to her from beings on the other side of the Warp. In combat, her spells increase Warp Degradation, which must be managed by the player, but she can buff her allies well in the early game. After Chapter 1 in, other characters become much more useful for a party than Idira.
In combat, Marazhai is useful in both DPS and melee weapons, and his ability to dodge attacks gives him a defensive advantage. Sadly, he is not an option as a companion until Chapter 3, and by
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