One year ago, Air Twister hit Apple Arcade and offered up something rarely seen on the service – an experience that was very much like something you would have actually gotten in an arcade. Despite the name of the service, it really didn’t have anything quite like that with its blend of many different genres – but almost nothing feeling like an arcade game that was given life in the modern era. Yu Suzuki created Space Harrier for SEGA over 35 years ago and returned to the sky-shooting genre with Air Twister with his newer YSNET company and it truly felt like a modern incarnation of Space Harrier – which is fantastic because there really hasn’t been anything quite like that in decades.
The Dreamcast era brought with it Planet Harriers in arcades, but that never got a home conversion and as arcade ports became lost to time due to arcades themselves dwindling in global popularity, it felt like there may never been something that filled that void in the market. Air Twister managed to do that while showing that what’s old can truly be new again because of the lack fo anything like it. Air Twister’s combat is very much in line with Space Harrier with a bit of Panzer Dragoon mixed in with multi-target aiming, but it’s a combination that works wonderfully together and creates a memorable experience.
One of Air Twister’s greatest accomplishments is its soundtrack, which is epic and right in line with Space Harrier in terms of being stuck in your head after playing while having more depth to the music ala Panzer Dragoon. It’s an absolute joy to play the game and in every way in needs to succeed, it does and now it will find a whole new audience on PC and consoles. Not having it tied to Apple hardware, whether it’s a phone, tablet,
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