Resource collection is a major pillar of the survival crafting experience, but it's easy to end up frustrated with one core aspect of it in The new Middle-earth game sees Dwarves descend into the depths of their once-great mines to face a variety of threats, a task dependent on building shelters, upgrading equipment, and maintaining a steady pool of supplies for any contingency. Most aspects of this are manageable, but poor planning or a run of bad luck can make one particular resource unusually scarce.
It's no surprise that the Mines of Moria have plenty of riches within them, but the distribution of this wealth can sometimes feel a little off-kilter. The basic progression makes sense, with higher floors skewing toward basic materials like coal and iron and deeper destinations offering up rare gems and precious metals. As ore can only be found in designated surfaces and not within any given wall; however, procedurally generated spawns become major determining factors in just what is readily accessible to any Dwarves in need of supplies.
Related: The Lord of the Rings: Return to Moria Review
The utility of coal in can't be overstated, but it's easy to run short on the resource right when a party least expects it. Coal will likely be in plentiful supply early on, and throwing it at every possible use doesn't initially feel like much of a concern. Bleeding through coal too quickly, however, will make it the bottleneck for a number of core applications, a situation that can start to feel a little silly when pallets of precious metals and piles of coins are lying around in camp like average household clutter.
Coal is used as a general lighting and fuel source in, from illuminating braziers to powering the furnaces necessary
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