With all the rebranding of its new version, it's difficult to keep track of what Wizards of the Coast is doing with the latest version of . Rather than call it 5.5e or 6e, in keeping with the naming conventions of previous versions, Wizards called its newest version of the tabletop, then. doesn't intend to recreate an entirely new version of the most popular tabletop RPG in the world. Instead, it intends to be an upgraded version of 5e, and features backward compatibility with previous adventures.
The new is releasing on September 17.
Because it intends to be an improved and evolved version of the wildly popular fifth edition of, there aren't a lot of massive additions. There are plenty of tweaks to how things used to work, like a paladin's Divine Smite becoming a spell — rather than big gameplay additions, but there are a few. The crafting system is one, as are the new actions for specific weapons, but one of the coolest that could be revolutionary for how the game is played is the Bastion system.
Dungeons & Dragons has released a wide variety of campaign books over the course of fifth edition, and some definitely stand out more than others.
According to the Unearthed Arcana 2023 playtest rules, the new Bastion feature allows player characters to have a home to come back to,with systems in place to make said home feel like a living, breathing place that is constantly running. Some DMs encourage player homes in their campaigns to give a party somewhere to go back to, or sometimes it is something that players look for, so it is nice that there are now rules around this. At level 5, players can acquire their first Bastion. How a Bastion is received is entirely up to the DM and players and can simply be bought or have a quest built around it.
Bastions won't work for everyone and are best for campaigns that allow players to come back somewhere to have some downtime. World-spanning adventures or fast-paced campaigns that don't give players a lot of in-game free time
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