GTA 5's ambitious Liberty City Preservation Project mod, which brought a fully functional recreation of GTA 4's Liberty City to life within its own sequel, was shut down last month, but the team behind it are now "uncertain" if the takedown request was legitimate following "revelations" about a different GTA 5 mod and the team behind it.
In the last day, an enormous 73,000-word essay about GTA 5 multiplayer mod FiveM and the drama behind the scenes of its development has surfaced online, full of allegations of wrongdoing by certain parties. Cfx.re, the team behind the mod, was acquired by Rockstar Games back in 2023, although this essay alleges that none of the original FiveM developers are still on the team now.
Amongst many, many other things, the essay claims that "the LCPP takedown request came from within FiveM," and that "some strangers who for whatever reason represented themselves as 'FiveM team members'" participated in its takedown. Furthermore, it states that the original FiveM team "wouldn't ever participate in snitching," and points out that FiveM itself is home to "dozens of Liberty City servers, which are streaming the entire map." This is despite the fact that the team previously stated that players could not "import the map from GTA 4, Red Dead Redemption, or other games" into their servers, adding: "We do not support combining IP or assets from other games into FiveM and RedM, regardless of whether developed by Rockstar or someone else."
The writers behind this new essay (who, it should be noted, don't seem to be original members of the FiveM team, but passionate members of the community) speculate that the reason these Liberty City servers aren't getting taken down is "probably because they're making money off of it," although this allegation isn't evidenced.
Regardless, World Travel, the team behind the Liberty City Preservation Project, has now responded with a statement, detailing the interactions with a "very professional" Rockstar
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