Based on how 's Galactic Map is set up and evolving, a massive faction clash could create cool new missions. Though the insect-like Terminids and robotic Automatons are currently on separate sides of the Galactic Map, both are slowly pushing toward Super Earth. Though the ultimate goal for Helldivers is to liberate each planet and push them back, chances are these wars will have patterns that flow back and forth — patterns that will likely get even more complicated when new game-changing factions are added to the battlefronts.
Outside the recent Automaton invasion, the enemy factions have not gotten too close to Super Earth. However, it is entirely possible that a single invasion could push to Super Earth purely on the whim of 's Game Master. In contrast, both factions have been able to stretch to the sides of the current fronts, inching closer to other planets and each other. These sorts of collisions could lead to massive new gameplay features, as well as cool missions for Helldivers to dive into.
As both factions push closer to each other, the two could potentially meet on certain planets. The chances of these two factions getting along are slim, which is overall a good thing to prevent 's hardest enemies from working together against Super Earth. This means the two will likely also be fighting against each other for control of the planets. This could lead to fun situations where Helldivers can sit back and watch their enemies destroy themselves without any intervention.
However, these planets will likely have objectives Helldivers will have to intervene in, forcing them between these massive firefights. Based on how other games with multiple enemy factions go, the AI of both enemies may prioritize players if they are noticed or in range. This could make battles drastically different, as one now has to avoid the melee swarm specialists of the Terminids while dodging long-range fire from Automatons. Crossfire between the two may help thin these numbers, but it
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