Rebranded as ‘ with guns’, one of the many thrills of is the ability to use weaponry, making the game authentic to the survival genre with creature-catching elements. With a variety of guns available in the game, you should conserve your hard-earned Technology Points and materials only for the best of the best. Observ damage per second (dps) when comparing common types is recommended, allowing you to get the best use and value out of your chosen firearms.
To craft weapons, you must first construct a Weapon Workbench, available at Level 20. Subsequently, you can focus on acquiring your desired firearms through two methods. Progress in your adventure and level up to learn the recipes from your Technology Tree, or unlock recipes via Blueprints. These enable players to craft weapons without the necessity of unlocking the recipe from the Technology Tree, saving your points for more important ventures.
The damage value for each weapon is based on your attack stat and will change accordingly.
Item
Materials Needed
Musket
Course Ammo
One level after learning how to build the Weapon Workbench, the Musket will be the first gun you can craft. While the damage dealt with this single-shot weapon is incredibly high, its prolonged reload time will leave you vulnerable to attacks. As for its materials, High-Quality Pal Oil is dropped from certain Pals when caught or killed, such as Mammorest, Woolipop, or Flambelle. You can also purchase it from Coat Wandering Merchants who reside in human settlements, such as Duneshelter and Fisherman's Point.
Item
Materials Needed
Double-barreled Shotgun
Shotgun Shells
The double-barrel Shotgun works well for close-range combat and, unlike the Musket, fires twice before needing a reload. Despite its faster reload time, it remains fairly slow overall, exposing you to attacks. Even when inflicting less damage than the Musket, the increased damage per second and additional shot make it a superior choice, benefiting from lower crafting costs.
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