The award-winning game Death Stranding produced by Kojima Productions has built a community of dedicated fans, in keeping with the game's themes of building bridges and connections. To honor the new Director's Cut edition of Death Stranding, 505 Games hosted a Q&A session for the gaming community with both Hideo Kojima and Yoji Shinkawa on hand to answer questions.
Hideo Kojima is known for developing the Metal Gear series as creative director, working with the concept and character artist Yoji Shinkawa to create a unique brand of games since 1987. With 35 years of experience, the brains behind Kojima Productions were more than happy to get involved answering the burning questions surrounding their projects.
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Antonela Pounder hosted the Q&A event, discussing the key factors to building a strong working relationship and how the themes of Death Stranding can influence communities. The probing questions offer unique insight into the behind-the-scenes world of Kojima Productions; Hideo Kojima's creative «auteur license» is both enlightening and humble, allowing the dev team to pitch many ideas for implementation in Death Stranding as well as previous games. «Positive enforcement and helping others becomes a design choice» for the game, with such a progressive element hopefully moving players to do the same in real life.
There is also mention of differences between the original Death Stranding release and the Director's Cut edition, and Antonela noted through her own playthrough the «wholesome» nature of having a community spirit thanks to the effort of random players uniting to build something together. The goal of rebuilding America is not intended to be a solo venture,
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