Video games feature some of the best stories found in the modern-day. They have always been an expressive medium for telling profound stories.
These narratives are presented from the gamer’s perspective, making the stories feel that much more real. The characters shown feel relatable, which helps improve the overall experience that is a video game.
Characters in titles are truly iconic. Protagonists or even antagonists have to be well crafted to fit that world.
A truly good video game that strikes a perfect balance between protagonists and antagonists turns out to be one of the best in the business. Antagonists, in particular, have to be equal, if not better than, their counterparts.
The F.E.A.R. games were immensely popular back in the 2000s. They were a series of horror FPS shooters that focused much more on horror and gore.
These titles were well-written, and the gameplay was good for that era. F.E.A.R. follows the tragic story of a young telepath named Alma Wade, who died at the hands of terrible experiments by the Amarcham Technology Corporation.
Alma Wade is one of the primary antagonists for the F.E.A.R franchise. She stalks players and even some of Amarcham’s own in an attempt to get vengeance on the ones who stole her life.
This is one antagonist any user will side with as her cause is just, and gamers do side with her goals to an extent. Alma Wade is a fantastic and truly horrifying antagonist.
The Injustice storyline is arguably DCs best modern-day storyline. The narrative heavily focuses on Superman turning to the dark side and abandoning all the ideals he once stood for.
Superman as a villain is an incredible concept DC has explored on multiple occasions as he is a perfect example of a godlike being very close to
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