Odds are if you’re talking to someone who loves storytelling in video games, there’s lore from at least one game that they can recite by heart. Especially when it comes to games that really focus on the gameplay first, like League of Legends or Bloodborne, lore is a great, indirect way to get players engaged in the story of your world if there isn’t much time in the game itself to tell that story.
It can be a case of “come for the game, stay for the story,” or sometimes players get into a game because they learned about all the lore first, but either way, loving a game for the world it creates for us is a beautiful thing. But I have to be honest. For someone who loves story in games like, a lot, I just can’t bring myself to get into video game lore. I know, I know, bring out the torches and pitchforks.
I think a lot of the problem for me is that learning about lore requires a lot of reading. Now I do consider myself an avid reader, so usually that’s not a problem for me, but when it comes to reading anything longer than a paragraph in a game, well, I just can’t do it. It’s because when I turn on a game, I want to play the game.
In his video “Naughty Dog’s Game Design is Outdated,” YouTuber NakeyJakey explains a phenomenon he affectionately calls Goopy Goblin Gamer Brain, which means you have “little to no patience for anything that isn’t fun or engaging second-to-second gameplay.” When I first started getting back into games, it was because I was watching cutscene compilations on YouTube. I thought for sure I cared about story and story alone, but as I started branching out and playing more and more games, I caught Goopy Goblin Gamer Brain. I think it was Hades that did me in.
When I play a game, something in my brain
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