One of the godfathers of FPS gaming, John Romero’s contributions to influential series such asWolfenstein, Doom, and Quake—and gaming as a whole—cannot be understated. However, his post-turn-of-the-century efforts haven’t been nearly as acclaimed as the titles on which he stamped his name in the 90s. That said, this could be changing, as Romero Games, a Galway-based studio founded by John and his wife Brenda in 2015, is currently looking to fill multiple positions related to an undisclosed FPS game the studio has in development.
Romero’s recent tweet about the subject was less of an announcement and more of a casting call of sorts. He only offers that Romero Games is “working on a new FPS,” and implores those occupying appropriate fields to check out their website. Romero Games’ homepage does confirm that this new project will utilize Unreal Engine 5, though little else is said about the forthcoming game. There are a lot of Unreal Engine 5 projects in the works right now, and, given the capability of the engine, it’s impossible to guess for what exactly Romero and his team may be using it.
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It could be that Romero is hoping to assemble a larger team to produce the upcoming Doom 2 add-on SIGIL 2, but that doesn’t seem likely. The original SIGIL debuted as a so-called megawad for the original Doom, and its retro-centric design philosophies were praised by many old-school FPS gamers. That said, SIGIL was primarily a solo effort, and it doesn’t seem like Romero would require a team of Unreal Engine 5-savvy developers to assemble a sequel.
What’s more likely is a new entrant in the current boomer shooter revival that’s taking place in the indie scene. Titles such
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